Thursday, November 15, 2012

A New Era of Communication has Begun!

I open up my e-mail to league discussion.  Obviously these are just "ideas" I had and some of them are pretty extreme but hell I figured it's worth putting them out there for duscussion at least as my one Posthumous commissioner activity.



---------- Forwarded message ----------
From: Mike Geney 
Date: Fri, Nov 2, 2012 at 1:15 PM
Subject: FFL stuff
To: Josh Houslander < >, Nick Houslander < >


Ok so here's where we're at now in my opinion.  

Almost nobody wants to deal with FFL stuff because it's too time consuming. 

Nobody wants to update rosters with death info etc
Almost no one wants to write matches because they take hours to write if you're actually creating a story. 
And nobody really wants to be the commissioner because it's too much work.  

As it stands now, I don't want to deal with the league upkeep.  Nick probably doesn't have time or energy to deal with it. Seeney, Ryan, and Beckerman also have said they don't have time. 

 So here's what I see as the current issues with the league in its current form. 

A)  Rosters are too big.  Too many things to update between matches.
B) Weekly match lineups consist of Way Way. too many characters and they're an absolute bitch to write.  
C) Not enough Watchers.  Matches are a pain in the ass to write so why on earth would anyone want that job?
D) There's way too much league overhead.  Keeping track of who has how many deaths, who has what equipment,  etc it's all way too much bullshit. 

 It was amazing when the league was shiny and new and it being dumb was more entertaining because it was so dumb... but on a long enough timeline, one guy having to update the death count for immel #12 and sandworm #6 again becomes a chore that nobody wants to take on. 

Now for potential solutions:

A)  We slash rosters
100+ roster slots really?  
How about 25.  Oh what's that random team owner? How are you going to keep all your clone troopers, sandworms, predators and cock sneak goombas AND all your powerhouses if you only have 25 slots?  Looks like you'll be making some hard decisions friendo.

Oh by the way, we're also getting rid of commons.  If you want an army guy find a movie that has an army guy in it and draft that dude, I heard there have been a couple army movies,comics,etc made in the last 70 years or so....   Equipment and Vehicles should probably also be gone too since we're making changes, it's just one more layer of bullshit to keep track of and frankly it unbalances the league,  we're awarding "get more powerful" gear to the teams who are already winning.  Oh that team won 10 matches last year? lets give them 10 MORE green lantern powered characters next year, i'm sure the other squads will be able to keep pace somehow...

B)  Matches suck to write because there are too many characters.    Commons are gone so that eliminates a huge huge amount of bullshit fluff writing that has to happen...  Black Adam doesn't have to waste time flying at top speed through a team of navy seals because they never existed...   

Also, lets go ahead and reduce the match size again.  the big week is like 100 points now.   

"the Beyonder" or "The one above all" or whatever the fuck, yeah that dude is 100 points now.  Superman is like 75.    Or even better we could do away with points all together.    Each team is just a number of roster slots and you pick 1-5 characters per week.  That way the points don't mean anything and it becomes about actually creating a story.  Superman isn't already expected to win because he's worth 60 more points than Bishop...  Since whole team rosters are like 25 characters anyway it's way easier to look at what you might be up against and plan accordingly for that week rather than just filling out a point total in a relative vacuum.  

C) Not enough watchers?  how bout this,  if you run a team, you have to write a match, period.  Doesn't have to be awesome prose, it can literally just be a list of "This character kills the other one because this happened."   Luckily matches are like 5 on 5 tops so it won't be a long rambling stream of events that's impossible to get through.   The weekly squads would be so small it would take almost no time to write what happened to 5 characters.   

Point C accomplishes a couple of things.  It basically establishes a base line level of involvement.  They don't have to write a match every week hell they don't even have to write multiple matches, just one in the season.  But it also gives us the chance to offload a lot of the maintenance work involved in the league.  Maybe some of them will get bit by the bug of writing matches and volunteer for more.  Maybe some will volunteer to do something else...    Just submitting a team each week is way less stressful because you only have to pick a handful of characters from your 25 man team. Way less options, way less time needed to make decisions which frees up more time to actually read matches or contribute to the league in some other way.

D) Upkeep blows, way too much to track.  Cutting down rosters to 25 slots and having No Commons helps out huge here...  

I'd also propose this: one life per dude.  If they die in a match they're out for the season.  We can put a system in place to soften this a bit with resurrection points awarded as match rewards rather than "equipment and vehicles".  But those would be few and far between and very easy to manage across the teams. Resurrection points could be used in any given week to bring any dead character from your roster back to life... but that character HAS to be used that week. If the character survives he'll be usable in the weeks to come, if he doesn't oh well it was a gamble.

So yeah we can overhaul this bitch and reduce the amount of bullshit work needed by whoever is "in charge" by an absolute ton.  

the only "work" the league would require at that point would be setting up the draft,  tracking draft picks in the beginning of the year,  and then it's pretty much easy street as long as there are enough watchers.  


As it stands now, I'm pretty much not interested in writing large matches anymore, and I'm barely interested in submitting 200-300 point teams either so something has to change or we're going to gradually lose even more people as they get too busy to deal with all the work involved.


Thoughts?

Monday, November 12, 2012

News from the Commissioner.

"Come out of retirement... There's nothing I'd rather do". -Capt. Han Solo (from Star Wars Episode 7: A Republic in Peril (Working title)). There has been much controversy in regards to the future of this league, and I am here to put that to rest. Effective immedietely, I am retaking control of the Commissionership of The Fantasy Fantasy League. I do not wish to in any way step on the toes of any person who meant to retain control; but it has been spoken to me that I am the only person that means to "continue" this league in its current and carefully designed format. I understand that the last standing member of the FFL Triumverate has discussed carrying over the ideas brought forth by Former-Commissioner Bryan. If this is in fact his desire to do so, then I wish him the best of luck in this endeavor; but I personally view this potential league to be in no such way a continuation of the current Fantasy Fantasy League. I will not allow the destruction of the work done by the past three administrations, over the past five years (actually much longer with how long it took to create.) This, in my personal opinion would be a shame. This league was designed to be a keeper league, that would last for many years; and I intend to keep that going. This in no way means that there is not room for another sort of league with a different set of rules, guidelines, or mission statement. In this day and age it is in no way strange for people to be in more than one fantasy league (even within the same "sport"). So, if there are plans in the works for a league that starts anew I not only encourage those people to make this league happen; but I encourage all of you FFL participants to give it a chance. In fact, if both leagues do take off, and an owner insists on only participating in one, I encourage people to please go with Mike; as I have no ill will or desire towards the people with whom the league was "passed to" and do not wish to be blamed for the demise of it before it was given its proper shot. I intend to create an FFL Council of six people that beginning in Season six will make ALL MAJOR DECISIONS regarding the league. Although, I do admit that some initial decisions may be made by me unillaterally before the draft for the purpose of expediancy; especailly considering that time is of the essence and their is much work to be done. I wish to stress the point that I realize that some people may be exhausted by the work that being a part of this league entails. I also realize that some of you may want a break from all or certain aspects of the league and if that is the case for you as an individual, than you should not feel bad about that in the least. Some of you, who have been writers or administrators in some way, may just simply want to enjoy being a team owner. This is totally acceptable. Some of you may want to step down completely, and if that is the case I understand. It is a lot of work, and there is nothing wrong with simply losing interest in a hobby. To make a comparison to sports, some team owners change every single season; but the games themselves stay relatively the same. On a personal note, I apologize if this message seems rude in any way, shape, or form. This league is very important to me. It was a very hard and dark point in my life when I created it, and it was part of what helped me to get through those days. It is this reason that I vehemently refuse to let it die. In closing, this league is not going anywhere. The Season Six Draft is almost complete, new rules for ressurection of characters, among many other ideas are in the works; new writers and team owners have been volunteering, and I am excited to get back to business. Sincerely, -Josh Houslander